Hey guys,
If you just want the 'FOV fix', use the 'ShadowOfWar_SeiKur0.CT' table.
For the others, the table now contains:
-Spawn options
>>>-Uruk spawn markers
>>>>>>-Very high potential
>>>>>>-Very high learn speed
>>>>>>-Try to find a bloodbrother (not sure if it has an actual effect)
>>>-Uruk spawn rarity (legendary/epic)
>>>-Force uruk class
>>>-Force uruk role
-Adjust uruk level
-Get All Uruk Intel (script, execute and it'll get you the info for all uruks on the map, mark one as target to trigger appearances after that)
-Epic/Legendary Uruks drop specific item (yup, I know^^)
-Uruk Pointer
>>>-Level
>>>-Name (visual)
>>>-Status (strengths/weaknesses known,dead, bodyguard, etc.) (Yeah you can resurrect/kill uruks with that, freeze and select several to mass-apply.)
>>>-Additional Properties (still visual for now, but can be changed with the objec pointer)
>>>-Equipment/Looks
>>>-Marker abilities (alter these if you want to change their abilities)
>>>-Picker abilities (alter these if you want to change their abilities)
>>>-Derived abilities (visual)
-Item Pointer
>>>-Level (Change, save and reload for it to become effective)
>>>-Appearance
>>>-Stats (Temporary, since scaled by level, effective immediately)
-Modify FOV
-100% Coin Drop (location to drops for the future)
-No myrian decrease
-Complete all item challenges
-Choose multiple skills
-Infinite mission time
Have fun with it and stay cool,
SeiKur0
Please read the text below and follow the instructions, if somethings isn't working for you.
future of this table tutorial/explanation something isn't working
Olegbl:
Without his lua scripts as tutorial material it would have taken forever to write the scripts which replace the pointers by strings.
Sunbeam:
For the interesting discussions about the game internals, without him I wouldn't have thought of how the game uses hashes. (Practical use of that idea is in the rarity modifier script.)
changelog, starting from v9
How to use this cheat table?
Since Shadow of War is a single player, the use of mod will not give you any advantages, but use with caution and at your own risk. The author notes that the mod is based on CheatEngine and makes changes in the memory code, changing the FOV values, which can cause alarm from the antivirus. Middle-earth: Shadow of War v1.01 (+12 Trainer) LinGon Middle-earth: Shadow of War v1.01 (+14 Trainer) LinGon Middle-earth: Shadow of War v1.1 Trainer +9 STN Middle-earth: Shadow of War (+15 Trainer) FutureX Middle-earth: Shadow of War v1.11 (+19 Trainer) FLiNG Middle-earth: Shadow of War v1.12 (+14 Trainer) LinGon Middle-earth.
If you just want the 'FOV fix', use the 'ShadowOfWar_SeiKur0.CT' table.
For the others, the table now contains:
-Spawn options
>>>-Uruk spawn markers
>>>>>>-Very high potential
>>>>>>-Very high learn speed
>>>>>>-Try to find a bloodbrother (not sure if it has an actual effect)
>>>-Uruk spawn rarity (legendary/epic)
>>>-Force uruk class
>>>-Force uruk role
-Adjust uruk level
-Get All Uruk Intel (script, execute and it'll get you the info for all uruks on the map, mark one as target to trigger appearances after that)
-Epic/Legendary Uruks drop specific item (yup, I know^^)
-Uruk Pointer
>>>-Level
>>>-Name (visual)
>>>-Status (strengths/weaknesses known,dead, bodyguard, etc.) (Yeah you can resurrect/kill uruks with that, freeze and select several to mass-apply.)
>>>-Additional Properties (still visual for now, but can be changed with the objec pointer)
>>>-Equipment/Looks
>>>-Marker abilities (alter these if you want to change their abilities)
>>>-Picker abilities (alter these if you want to change their abilities)
>>>-Derived abilities (visual)
-Item Pointer
>>>-Level (Change, save and reload for it to become effective)
>>>-Appearance
>>>-Stats (Temporary, since scaled by level, effective immediately)
-Modify FOV
-100% Coin Drop (location to drops for the future)
-No myrian decrease
-Complete all item challenges
-Choose multiple skills
Fov Mod Gta V
-Infinite mission time
Have fun with it and stay cool,
SeiKur0
Please read the text below and follow the instructions, if somethings isn't working for you.
It's been a great time and I'm glad so many people use my table (our precious, *gollum*) (oops). At this point I'm finished with the game and pretty much with this table as well. I added the stuff I wanted to add and it's stable (at this point any problems with this table are probably not things I can change) and should be running in the future as well. So if you're gonna ask for more things, don't ask me You can still use this thread to discuss things related to this table though and I might add small things, but for now I'm done.
If you see anything in my table that is of type string, you can't edit it and it's just visual.
In general after making some change, if you don't see it yet, force the game to save by changing your equipment, then exit to menu and reload. For uruk equipment changes you might need to summon the uruk once (for example as bodyguard or go meet him) and dismiss him.
For the picker and marker ability lists I included the values for list_end and list_maxlength. So these are dynamic arrays, they get extended by the game as needed, so list_maxlength is the maximum number of abilites for this list. list_end is the address, which is directly after the last entry in the list. Now let's say this number is 32 and you only have 28 abilites, then you could add 4 more abilites. See this for details: https://imgur.com/a/olIDi
Don't change list_maxlength, just by changing that number, the game won't allocate more memory. You can however increase that number, if you're at 32 and list_maxlength is at 32, try adding one more ability as described before. Then go to your inventory to change one piece of equipment (for the saving) and then quit the game. It'll crash and when you load your save you probably have the new ability and more slots to put other abilities in. Even with that method there are probably limits.
Ryan Zaa made a youtube video on uruk editing:
https://www.youtube.com/watch?v=aezHBetofCs
Don't use the 'Get All Uruk Intel' until the tutorial about getting intel from worms is over. (Though if you did, you can edit the Status part to reset the intel on one captain.)
Also see this tutorial post by fissilecore:
viewtopic.php?f=4&t=5132&start=705#p22842
If anyone wants to make an updated youtube video tutorial for the whole table, I'd help him with some explanations
In general after making some change, if you don't see it yet, force the game to save by changing your equipment, then exit to menu and reload. For uruk equipment changes you might need to summon the uruk once (for example as bodyguard or go meet him) and dismiss him.
For the picker and marker ability lists I included the values for list_end and list_maxlength. So these are dynamic arrays, they get extended by the game as needed, so list_maxlength is the maximum number of abilites for this list. list_end is the address, which is directly after the last entry in the list. Now let's say this number is 32 and you only have 28 abilites, then you could add 4 more abilites. See this for details: https://imgur.com/a/olIDi
Don't change list_maxlength, just by changing that number, the game won't allocate more memory. You can however increase that number, if you're at 32 and list_maxlength is at 32, try adding one more ability as described before. Then go to your inventory to change one piece of equipment (for the saving) and then quit the game. It'll crash and when you load your save you probably have the new ability and more slots to put other abilities in. Even with that method there are probably limits.
Ryan Zaa made a youtube video on uruk editing:
https://www.youtube.com/watch?v=aezHBetofCs
Don't use the 'Get All Uruk Intel' until the tutorial about getting intel from worms is over. (Though if you did, you can edit the Status part to reset the intel on one captain.)
Also see this tutorial post by fissilecore:
viewtopic.php?f=4&t=5132&start=705#p22842
If anyone wants to make an updated youtube video tutorial for the whole table, I'd help him with some explanations
I included different methods for the master script to find what it needs, if it's not working for you out of the box,
edit the master script.
Go to the part below [Enable] and remove the comment '--' from one of the registerDB* functions and set the others as commented.
One of these should work.
Also make sure you have the newest version of cheat engine 6.7.
If something isn't working for you, you're probably doing something wrong/something you shouldn't do. It might help to redownload the table in case you modified something. Also windows 10 has some built-in anti-cheat tool, TruePlay. I'm not sure, if that interferes, but it's probably better to disable it, if possible.
I can't give support for the windows store version.
credit to:edit the master script.
Go to the part below [Enable] and remove the comment '--' from one of the registerDB* functions and set the others as commented.
One of these should work.
Also make sure you have the newest version of cheat engine 6.7.
If something isn't working for you, you're probably doing something wrong/something you shouldn't do. It might help to redownload the table in case you modified something. Also windows 10 has some built-in anti-cheat tool, TruePlay. I'm not sure, if that interferes, but it's probably better to disable it, if possible.
I can't give support for the windows store version.
Olegbl:
Without his lua scripts as tutorial material it would have taken forever to write the scripts which replace the pointers by strings.
I also took some part of it and use it. Thanks! (Practical use in almost all sections.)
Sunbeam:
For the interesting discussions about the game internals, without him I wouldn't have thought of how the game uses hashes. (Practical use of that idea is in the rarity modifier script.)
v21:
-fixed 'Choose multiple skills' option
v20:
-fixed table for Desolation of Mordor update (Item pointer script now has a slightly different behavior)
v19:
-fixed table for Blade of Galadriel update
v18.1:
-added 'Wounds' in the 'Equipment/Looks' of the Uruk Pointer script, it contains wounds/unnatural body modifications like for undead of maggot guys.
v18:
-updated for new version, also changed some parts of the script to make it more update-proof
v17.1:
-fixed the remaining things that were broken by the last patch, uruk spawn options and the item drop script
v17:
-fixed table after the last patch, I had to change quite a lot to make it work again. *annoyed* It's only working with game versions starting from v1.0.7636.0.
v16:
-overhaul of 'Uruk Pointer' section
>> 'Abilities Dynamic' is now 'Marker abilities', 'Abilities Perks' is now 'Picker abilities' and 'Abilities Derived' is now 'Derived Abilities'.
>> picker and marker ability lists will now include the list_end and list_maxlength values, so now you can add additional abilities.
>> picker ability list now won't resolve entries, that are not fit for this list type anymore
>> Equipment is now Equipment/Looks and contains much more entries, if you want to change something temporarily, you can edit the models directly, otherwise use the (appearance) entries. Some things like haircut might only have the model. Oh yeah and I added colors. They're ARGB values, google it.
v15:
-Added 'Force uruk class'
-Change to the 'Force uruk role' script, so it allows no role to be set (actually working).
v14:
-Moved entries around, so that scripts affecting uruks are near each other
-Added 'Uruk creation' and 'Force uruk role' (A lot of stuff is tied to the role, so feel free to play with that)
v13:
-Added 'Infinite mission time'. Tested with Celebrimbor missions, not sure if it's working for story missions as well, since I finished that already.
v12.1:
-Fixed item section
v12:
-Added 'Complete all item challenges' and 'Choose multiple skills' scripts.
-Support for more item abilities
v11.1:
-quick update pre work: Fixed table for windows store version (probably), thanks to SteelDragon for providing the necessary informations.
v11:
-epic/legendary drop script changed, shouldn't crash anymore
-removed some methods in the master script, that were only working for steam
-Added 'Adjust uruk level script', because why would uruks be level 65 when the player isn*t, that*s just stupid.
-Some more item attributes, just in case
v10.8:
-Added more methods for the master script, maybe each version has one that's working now? All of them work with the steam version though.
v10.7:
-Fixed 'No myrian decrease', the last one was just done hastily by me to test shop stuff and never meant to work for others :/
-Edited second master script method to reflect v1.0.7217.0 update, also first one is now standard again. (So yeah, windows store users now it's your turn to complain again Or just tell me it's working/change it as stated above.)
v10.6:
-Memory Leak fixed, 2 GB wow/how. Somehow the lua aobscan function did that, I'm not using that anymore.
-I also changed the standard aob and it could quite possibly work for all versions now and be update safe too.
-Moved some parts of the table around
-Added myrian script
v10.5:
-3 different methods for the master script included, one of these should work for every version of the game. Leave on of these standing, comment the other two out.
v10.4:
-Resolving values of Additional Properties in the uruk section.
v10.3:
-Fixed Main Script not working for windows store users, now it should and it's also update safe for everyone else. Downside is it takes longer to activate.
-I also made clear, that derived abilities are visual and changed the item spawn script's name to reflect that it only works with epic/legendary uruks.
v10.2:
-Fixed crash for Uruk Drop Script.
v10.1:
-Now the Uruk Drop editor should work reliably, before it wouldn't replace normal rarity drops.
v10:
-Added Uruk Drop editor (for all those legendary collectors)
-Some more lua refactoring
v9:
-I'm now resolving most things, that can be edited, so you can edit the values directly and very easily. This includes uruk and player equipment as well.
-Refactoring of lua wrapper code, so it doesn't look ugly anymore and can be easily expanded.
I'd advise backing up your saves before you do anything more complex than changing levels.-fixed 'Choose multiple skills' option
v20:
-fixed table for Desolation of Mordor update (Item pointer script now has a slightly different behavior)
v19:
-fixed table for Blade of Galadriel update
v18.1:
-added 'Wounds' in the 'Equipment/Looks' of the Uruk Pointer script, it contains wounds/unnatural body modifications like for undead of maggot guys.
v18:
-updated for new version, also changed some parts of the script to make it more update-proof
v17.1:
-fixed the remaining things that were broken by the last patch, uruk spawn options and the item drop script
v17:
-fixed table after the last patch, I had to change quite a lot to make it work again. *annoyed* It's only working with game versions starting from v1.0.7636.0.
v16:
-overhaul of 'Uruk Pointer' section
>> 'Abilities Dynamic' is now 'Marker abilities', 'Abilities Perks' is now 'Picker abilities' and 'Abilities Derived' is now 'Derived Abilities'.
>> picker and marker ability lists will now include the list_end and list_maxlength values, so now you can add additional abilities.
>> picker ability list now won't resolve entries, that are not fit for this list type anymore
>> Equipment is now Equipment/Looks and contains much more entries, if you want to change something temporarily, you can edit the models directly, otherwise use the (appearance) entries. Some things like haircut might only have the model. Oh yeah and I added colors. They're ARGB values, google it.
v15:
-Added 'Force uruk class'
-Change to the 'Force uruk role' script, so it allows no role to be set (actually working).
v14:
-Moved entries around, so that scripts affecting uruks are near each other
-Added 'Uruk creation' and 'Force uruk role' (A lot of stuff is tied to the role, so feel free to play with that)
v13:
-Added 'Infinite mission time'. Tested with Celebrimbor missions, not sure if it's working for story missions as well, since I finished that already.
v12.1:
-Fixed item section
v12:
-Added 'Complete all item challenges' and 'Choose multiple skills' scripts.
-Support for more item abilities
v11.1:
-quick update pre work: Fixed table for windows store version (probably), thanks to SteelDragon for providing the necessary informations.
v11:
-epic/legendary drop script changed, shouldn't crash anymore
-removed some methods in the master script, that were only working for steam
-Added 'Adjust uruk level script', because why would uruks be level 65 when the player isn*t, that*s just stupid.
-Some more item attributes, just in case
v10.8:
-Added more methods for the master script, maybe each version has one that's working now? All of them work with the steam version though.
v10.7:
-Fixed 'No myrian decrease', the last one was just done hastily by me to test shop stuff and never meant to work for others :/
-Edited second master script method to reflect v1.0.7217.0 update, also first one is now standard again. (So yeah, windows store users now it's your turn to complain again Or just tell me it's working/change it as stated above.)
v10.6:
-Memory Leak fixed, 2 GB wow/how. Somehow the lua aobscan function did that, I'm not using that anymore.
-I also changed the standard aob and it could quite possibly work for all versions now and be update safe too.
-Moved some parts of the table around
-Added myrian script
v10.5:
-3 different methods for the master script included, one of these should work for every version of the game. Leave on of these standing, comment the other two out.
v10.4:
-Resolving values of Additional Properties in the uruk section.
v10.3:
-Fixed Main Script not working for windows store users, now it should and it's also update safe for everyone else. Downside is it takes longer to activate.
-I also made clear, that derived abilities are visual and changed the item spawn script's name to reflect that it only works with epic/legendary uruks.
v10.2:
-Fixed crash for Uruk Drop Script.
v10.1:
-Now the Uruk Drop editor should work reliably, before it wouldn't replace normal rarity drops.
v10:
-Added Uruk Drop editor (for all those legendary collectors)
-Some more lua refactoring
v9:
-I'm now resolving most things, that can be edited, so you can edit the values directly and very easily. This includes uruk and player equipment as well.
-Refactoring of lua wrapper code, so it doesn't look ugly anymore and can be easily expanded.
How to use this cheat table?
- Install Cheat Engine
- Double-click the .CT file in order to open it.
- Click the PC icon in Cheat Engine in order to select the game process.
- Keep the list.
- Activate the trainer options by checking boxes or setting values from 0 to 1
In this Metro Exodus PC Error guide, you will find necessary fixes and tips to improve the overall performance of the game on PC. It involves few tweaks to the Metro Exodus game files to improve some of the settings which are not provided in-game such as; FOV, Disable Motion Blur, and so on. So let’s get started without wasting any time.
Fov Mod Minecraft
Metro Exodus is the third installment in the Metro video game franchise based on the Dmitry Glukhovsky’s novels. The game was released on February 15, 2019, for PC, PlayStation 4, and Xbox One. It received “generally favorable” reviews from the critics and fans. However, the launch was not as smooth as it looks on paper, just a few weeks before the launch of the game, 4A, and Deep Silver announced that the PC version of the game would be available exclusively via Epic Game Store (for ONE YEAR) and the game’s sale was discontinued on Steam immediately after this announcement. Deep Silver cited Epic Games Store’s favorable revenue split as the reason behind moving away from Steam. The decision was expected to impact the overall sales of the game but nothing of that sort happened and if reports are to believe the game’s sale performance better than expected.
Metro Exodus: How To Change FOV, Disable Motion Blur, Fix Black Screen At Launch Issue, & More
Before getting into the fixes and tweaks, let’s take a look at the minimum and recommended PC system requirements of Metro Exodus.
Metro Exodus Minimum PC System Requirements
- OS* : Windows 7 | 8 | 10
- CPU: INTEL CORE I5-4440 or equivalent
- RAM: 8GB
- GPU : GEFORCE GTX 670 | GEFORCE GTX 1050 | AMD RADEON HD 7870
- VRAM: 2 GB
- DIRECT X: 11 |12
Metro Exodus Recommended PC System Requirements
- OS* : WINDOWS 10
- CPU: INTEL CORE I7-4770K or equivalent
- RAM: 8GB
- GPU : GEFORCE GTX 1070 | GEFORCE RTX 2060 | AMD RX VEGA 56
- VRAM: 8 GB
- DIRECT X: 12
If you want to play Metro Exodus at HIGH Graphical Settings then the system requirements for it is as follows:
- OS* : WINDOWS 10
- CPU: INTEL CORE I7-8700K or equivalent
- RAM: 16GB
- GPU : GEFORCE GTX 1080 Ti | GEFORCE RTX 2070 | AMD RX VEGA 64
- VRAM: 8 GB
- DIRECT X: 12
If you want to play Metro Exodus at Extreme Graphical Settings then the system requirements for it is as follows:
- OS* : WINDOWS 10
- CPU: INTEL CORE I9-9900K or equivalent
- RAM: 16GB
- GPU: GEFORCE RTX 2080 Ti
- VRAM: 11 GB
- DIRECT X: 12
Look for a file with an extension “user.cfg” (configuration). You will find this file in the directory: “C:UsersNameSaved Gamesmetro exodus##################user.cfg”. It is in this file that you have to add a few lines (tweaks) to improve some settings.
Here’s how you have to do it: Open user.cfg and press “ctrl+f” and type the command from below you want to locate (this comes from STEAM user ZeRO).
Custom Fov Mod Payday 2
How To Change FOV in Metro Exodus
- Step 1: You will have to add the line “r_base_fov” between “r_api” and “r_blur_level”
- Step 2: You have to enter your FOV at the end of the “base_fov” (just before the number make sure to add a space, i.e., the text should read r_base_fov [number]).
- Step 3: Make sure to make use of the FOV Calculator to find out the number as it uses Vertical FOV. Here are some FOV conversions for 16:9: 90=59, 95=64, 100=68. For 21:9 – 90=47, 95=51, 100=55.
How To Disable Motion Blur in Metro Exodus
Look for the following line of text and set the value to “0”
The Intel Serial IO driver is required if you plan to use the I2C, UART, or GPIO host controllers. Not sure if this is the right driver for your Intel NUC? Run Intel® Driver & Support Assistant to automatically detect driver updates. This download is valid for the product (s) listed below. Apr 10, 2018 Drivers and Manuals. Identify your Acer Device. Enter your device serial number, SNID or model number. Show me where to locate my serial number or SNID on my device. Download our serial number detection utility. (Windows operating systems only). I2c driver acer. Download Acer Aspire E3-111 Intel I2C/GPIO Driver 603.9600.1948.28229 for Windows 8.1 64-bit (Motherboard). Apr 10, 2018 Drivers and Manuals Identify your Acer Device. Enter your device serial number, SNID or model number. Show me where to locate my serial number or SNID on my device. Download our serial number detection utility. (Windows operating systems only).
- “r_game_mblur_scale 0”
- “r_blur_level 0”
Shadow Of War Fov Mods
How To Fix Mouse Input
Look for the following line of text and set their value as provided below.
- “mouse_curve_coef 0”
- “sens border 2”
How To Remove Grass Shadow In Metro Exodus
Retouching academy panels download. Look for the following line of text and set the value to “0”
Electric motors for aircraft propulsion. Unlike static PDF Aircraft Propulsion 2nd Edition solution manuals or printed answer keys, our experts show you how to solve each problem step-by-step. No need to wait for office hours or assignments to be graded to find out where you took a wrong turn. You can check your reasoning as you tackle a problem using our interactive solutions viewer. Best Solution Manual of Aircraft Propulsion 2nd Edition ISBN: 777 provided by CFS. Unlike static PDF Aircraft Propulsion solution manuals or printed answer keys, our experts show you how to solve each problem step-by-step. No need to wait for office hours or assignments to be graded to find out where you took a wrong turn. Aircraft Propulsion, 2nd Edition Saeed Farokhi Solution Manual Buy Test Banks and Solution Manual (Student Saver Team) Buy and download solutions manual or test banks with cheap price,We have been here since 2009: ) and we hope to help you any time please send us message to our email if you need anything: [email protected].
- “r_foliage_hemi_ao 0”
- “r_foliage_shadows 0”
Fov Mod Payday 2
How To Fix Black Screen At Launch Issue In Metro Exodus
Shadow Of War Fov Mod Minecraft
- Step 1: Go to Meto Exodus game folder, the directory will read something like this: C:Program Files (x86)SteamsteamappscommonMetro Exodus
- Step 2: Delete .webm files – credits.webm and legal.web
- Step 3: Update AMD/NVIDIA GeForce drivers.
- Step 4: Restart the PC.
Shadow Of War Fov Mod 2
The other workarounds for this issue:
- Workaround 1: Start Metro Exodus in the Safe Mode and change the resolution.
- Workaround 2: While you are at the Black Screen, Press CTRL+ALT+DEL and start the TASK MANAGER and Switch back to the game.